
Now, select the image an clic in menu PATH/Break apart.Select “flat color” in stroke paint tab and select “no paint (X)” in fill tab.Select the image and clic in menu EDIT/FILL and Stroke, a new window with 3 tab (FILL, STROKE paint, stroke style) will open on the right side of the screen.Open a new document in inkscape and import the svg file that you want to separate.Select group of Objects > Menu 'Color' > Saturation/Hue/Lightness/Contrast/Levels > Adjust Saturation/Hue/Lightness/Contrast/Levels with a slider.If you need to know, how to separate an image in the svg editor like individual files, read the following tutorial So you’ll know What To Do When You Can’t Ungroup An SVG File in Cricut & Silhouette. I think it would be nice to have the most common color corrections like Hue, Saturation, Lightness, Contrast,Levels (White, Black, Midtones) and maybe others available in a separate Menu However, using the Filter editor feels like having to understand electrodynamics every time you turn on a blender I don't want to sound negative - I'm a huge Inkscape fan and I actually like the filters and the possibility to edit them quite a bit - very powerful, nondestructive and I'm pretty sure they CAN do what I'm after. Select group of Objects > Menu Filter > Colour > Lightness Contrast > nothing happens, but wait ! - open filter editor ! > A Filter with four effects 'Flood, Blend, Composite, Composite' is created > Now I can edit Effect parameters > Composite Effect parameters have Operators "Over, In, Out, ATop, XOR, Arithmetic" with values "K1,K2,K3, K4" to set.Īt this point I'm usually lost and start experimenting. Or If I want to make adjustments to Lightness / Contrast : (That's OK, but there is also a matrix where I can/have to enter values for a linear transformation in color space )

Select group of Objects > Menu Filter > Filter Editor > Click 'Create New Filter' > Select Color Matrix from dropdown menu > Click 'Add Effect' > Select 'Saturation' from Effect parameters > Select Type 'Saturation'> Now I can adjust the saturation with the slider.


Let's assume I'd like to reduce the saturation of a group of objects a bit, but not completely (so I cannot use the simple filter 'Desaturate').
